![]() Fixed an issue where Seeds of Hatred extracted by being Hatred's Chosen did not count towards a Season Journey objective’s progress.Fixed an issue where the Norvaic enemy could spawn repeatedly in certain co-op situations.Fixed an issue where Blood Harvesters could quickly disappear after spawning.(Treasure Goblins have had enough of your bullying, wanderer.) Fixed an issue where Treasure Goblins would sometimes become invincible and run away if the player mounted or unmounted near them.Fixed an issue where Druids could continuously run into a wall if Trample was used to move towards a nearby wall.Fixed an issue where Rabies cast by Werewolf companions from the Of the Alpha legendary aspect could miss.Fixed an issue where Gems could still drop from some sources, such as Avarice's chest or Whisper Caches, instead of Gem Fragments.Fixed an issue where Frostburn and Mother's Embrace could drop as Sacred and not Ancestral from Tormented Echo of Varshan in World Tier IV.Fixed an issue where the first Death from Above cast by Echo of Lilith had irregular timing and didn't display an incoming projectile indicator.Fixed an issue where some attacks made by Echo of Lilith would not properly trigger if the player in the Party that started the encounter died.Fixed an issue where bonus Elemental Damage affixes of Nightmare Dungeons scaled their damage too low or too high for their respective Tier.Fixed an issue where enemies spawned by Animus-carrying monsters with the Summoner affix unexpectedly carried Animus.Fixed an issue where Nightmare Dungeons wouldn't properly reset after all revives were exhausted when playing local co-op.Fixed an issue where enemies from the Sole Survivor event could spawn behind locked doors in the Hallowed Ossuary, blocking event mastery completion.Fixed an issue where the debuff effects in the Fallen Temple could be avoided when leaving and re-entering the Dungeon.Fixed an issue in the Fallen Temple dungeon where the objective to destroy the Idol of the Fallen Temple could not be completed properly if the Idol was destroyed instantly.Fixed an issue where the Mechanical Box wouldn't respawn if the player was killed by the boss in the Bastion of Faith.Fixed an issue that made the Screen Reader malfunction on the Steam Deck.Fixed an issue where the Screen Reader didn’t announce the required pacts for Vampiric Powers.Visit the in-game settings to enable this feature. Introduced further support for NVIDIA Reflex technology. ![]() We will monitor how this change in experience pans out for players and encourage you to provide us with any feedback you have around this system. The experience increase to Glyphs at higher Tiers was made with the intent of incentivizing players to push their builds, making their arrival at Tier 100 feel that much more fulfilling. Earned Glyph experience from most Nightmare Tiers was increased.ĭeveloper’s Note: After reviewing gameplay data and player feedback, we recognized that completing higher Nightmare Tiers was not as rewarding as we initially hoped for, with many players stopping their journey after reaching Tier 50. ![]()
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